<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Update 2&#x2F;04&#x2F;26]]></title><description><![CDATA[<p dir="auto">Hi Everyone,</p>
<p dir="auto">Today's update is meant to push all early, midgame changes we had planned for the game right before the beta so they're ready to be tested.<br />
This update is quite big, so feel free to read the categories you care more about!</p>
<h2>General:</h2>
<ul>
<li>Increased the drop rate of weapons from kerning square mobs</li>
<li>Sunburst etc is now one-of-a-kind and to enter the boss you need 1 (from 5)</li>
<li>Area bosses now take a random amount of time to respawn that is between 0.8x and 1.2x of the original time</li>
<li>The Fox event was refactored: more feedback in chat, happens twice a day (automatically) at 1 UTC and 18 UTC, supports multiple lobbies if more than 50 players enter the event</li>
</ul>
<h2>Content:</h2>
<ul>
<li>Added a new prequest line for the Balrog Expedition</li>
<li>Added a new Ravana Expedition on the Mirror Golden Temple part for the higher levels, changed the amount of Boss Points given by the different Ravana's (lowered the weaker ones 1000-&gt; 200/400/600) and increased for the new Expedition boss 1000 -&gt; 4000.</li>
<li>Added more rewards to the Gachapon pool</li>
<li>Deep Ludibrium (Path of Time) maps now have mini-portals to more conveniently navigate in them</li>
<li>Reduced the drop rate of 100% scrolls from mobs &lt; level 50</li>
<li>The @whodrops command is now cleaned up a bit more to not show irrelevant mobs</li>
<li>When using Outlaw's Flame Thrower or Ice Splitter the Blaze or Glaze Capsules are now prioritized to be used, even if they're not the first in inventory</li>
<li>Added a new expedition offline tracker, to allow players who disconnect from the boss due to internet issues to get back - with a specific amount of time to get back per boss.</li>
<li>We felt it was unhealthy to do long daily bosses, so we reduced the amount of time you get to complete each:<br />
Papulatus - 15 minutes<br />
Zakum - 30 minutes<br />
Krexel - 40 minutes<br />
Scarga - 25 minutes<br />
Showa Town Bosses - 60 minutes<br />
Horntail - 60 minutes (and 20 for each prehead)<br />
(Timer starts after spawn)</li>
</ul>
<h2>Skills:</h2>
<ul>
<li>Brawler's Double Uppercut has a shorter delay and animation for smoother feel</li>
<li>Marauder's Drain animation while transformed is now shortened to match the animation time when not transformed</li>
<li>Marauder's Shockwave damage was delayed after the animation, now it's aligned</li>
</ul>
<h2>Bug-fixes:</h2>
<ul>
<li>Fixed a bug preventing summons on golden temple maps</li>
<li>Heaven's hammer damage delay now fits with the animation and not delayed</li>
<li>Fixed a bug with Coco (The beta tester pet) not reacting to commands like sit, talk, cry or iloveyou</li>
<li>Charged Blow (White Knight) can't be used without a charge anymore, and Advanced Charged Blow (Paladin) now correctly removed the charge at a percent (0% at max level)</li>
</ul>
<h2>Item Changes:</h2>
<ul>
<li>Blue Emerald Earrings have their magic def increased 10 -&gt; 50 and level requirement increased 30 -&gt; 110</li>
<li>Gold Emerald Earrings have their magic def decreased 58 -&gt; 50 and level requirement increased 80 -&gt; 110</li>
<li>Black Emerald Earrings have their magic def increased 30 -&gt; 50 and level requirement increased 50 -&gt; 110, removed +30 MP increase</li>
<li>Red Emerald Earrings have their magic def increased 5 -&gt; 50 and level requirement increased 30 -&gt; 110</li>
<li>Dark Shards have their weapon def increased 3 -&gt; 30, magic def increased 37 -&gt; 60, and now also increase Str, Dex and Luk by 1</li>
<li>White Starry Bandana now has 10 slots (from 7), and increases HP and MP by 100 (from 50)</li>
<li>Red Starry Bandana now increases Speed by 5 from 3</li>
<li>Antellion Miter now increased HP from 300 (from 20) doesn't increase MP and adds 3 Magic attack</li>
<li>Pink Bean Hat is now tradeable</li>
<li>Pink Bean Suit is now tradeable</li>
<li>Yellow Strap Shoes increase Avoidability by 5 -&gt; 10</li>
<li>Black Strap Shoes increase Dex, Luk by 1 -&gt; 2</li>
<li>Green Strap Shoes increase speed by 5 -&gt; 7</li>
<li>Silver Strap Shoes increase <s>Jump</s> Accuracy by 5</li>
<li>Hero's Gladius's Weapon attack increased 63 -&gt; 72, Str increased 1 -&gt; 5 and now adds 5 accuracy as well</li>
<li>Yellow Umbrella's doesn't add magic attack anymore but weapon attack increased 52 -&gt; 60</li>
<li>Black Umbrella's doesn't add magic attack anymore but weapon attack increased 85 -&gt; 88</li>
<li>Diao Chan Sword's doesn't add magic attack or Int anymore but weapon attack increased 69 -&gt; 70 and Str, Dex increased 1 -&gt; 2</li>
<li>Glowing Whip's Weapon attack decreased 70 -&gt; 62 and Speed decreased 15 -&gt; 8</li>
<li>Flaming Katana's Weapon attack decreased from 65 -&gt; 57 magic attack removed and speed decreased from 17 -&gt; 10</li>
<li>Green Paint Brush's Magic attack removed and 5 accuracy increased</li>
<li>Coconut Knife's Weapon attack increased 35 -&gt; 37</li>
<li>Cass's Weapon attack increased 45 -&gt; 47, Str requirement reduced 20 -&gt; 14</li>
<li>Iron Dagger's Weapon attack increased 40 -&gt; 42, Str requirement reduced 15 -&gt; 12</li>
<li>Korean Fan's Weapon attack increased 50 -&gt; 52, Added Str requirement of 18 and Dex requirement of 50</li>
<li>Bazlud's Weapon attack increased 55 -&gt; 57, Str requirement reduced 30 -&gt; 18</li>
<li>Sai's Str requirement reduced 40 -&gt; 30</li>
<li>Serpent's Coil's Str requirement reduced 50 -&gt; 35</li>
<li>Golden River's Str requirement reduced 55 -&gt; 40</li>
<li>Angelic Betrayal's Weapon attack increased 85 -&gt; 87, Str requirement reduced 60 -&gt; 45</li>
<li>Cursayer's Str requirement reduced 65 -&gt; 50</li>
<li>Fan's Dex requirement increased 55 -&gt; 70</li>
<li>Gold Double Knife's Str requirement reduced 70 -&gt; 55</li>
<li>Dragon Kanzir's Str requirement reduced 75 -&gt; 60</li>
<li>Diamond Dagger's Str requirement reduced 35 -&gt; 30</li>
<li>Raven Beak's Str requirement reduced 60 -&gt; 45, Weapon attack increased 85 -&gt; 87, increases Luk by 2 -&gt; 5 and attack speed is faster (from fast)</li>
<li>Night Raven's Beak's Dex requirement was lowered 110 -&gt; 100 and attack speed is fast -&gt; faster</li>
<li>Dawn Raven's Beak's Str requirement 60 -&gt; 45, attack speed fast -&gt; faster</li>
<li>Dusk Raven's Beak's Str requirement 60 -&gt; 45, weapon attack 85 -&gt; 87, luk 3 -&gt; 5, speed fast -&gt; faster</li>
<li>Elemental Wand 1/2/3/4 magic attack 85 -&gt; 80</li>
<li>Zakum's Tree Branch is now tradeable</li>
<li>Pyogo Mushroom magic attack 108 -&gt; 110</li>
<li>Nocturnal Staff now has a luk requirement of 25</li>
<li>Changed most polearm's attack speed from 7/8 (Slow) -&gt; 6 (Normal)</li>
<li>Sake Bottle level requirement 30 -&gt; 50, Fame requirement 50</li>
<li>Maroon Mop attack speed 9 -&gt; 5, fame requirement 100, level requirement 36 -&gt; 120</li>
<li>Eviscerator's weapon attack 102 -&gt; 107</li>
<li>Super Snowboard weapon attack 75 -&gt; 80, magic attack removed, speed 20 -&gt; 10, jump 0 -&gt; 5, attack speed 5 (Fast) -&gt; 6 (Normal)</li>
</ul>
]]></description><link>https://forum.exodusms.com/topic/16/update-2-04-26</link><generator>RSS for Node</generator><lastBuildDate>Sun, 05 Apr 2026 05:03:59 GMT</lastBuildDate><atom:link href="https://forum.exodusms.com/topic/16.rss" rel="self" type="application/rss+xml"/><pubDate>Thu, 02 Apr 2026 15:46:15 GMT</pubDate><ttl>60</ttl></channel></rss>