<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Warrior accuracy (Pre-mastery)]]></title><description><![CDATA[<p dir="auto">Especially before level 30, warriors have a hard time hitting some mobs (esp KPQ crocs and king slime even with acc pots). While we can add extra dex to help with this, it will really slow down damage while we recover the str</p>
<p dir="auto">Some proposed solutions:</p>
<p dir="auto">Shift mastery to 1st job (swap with iron will?)<br />
Add accuracy to early weapons (previously relied on maple weapons for this stat)<br />
Add SOME accuracy scaling to str (Currently 1 dex = 0.8 acc, maybe give str = 0.4 acc) [Not sure how hard this will be to implement]<br />
Buff accuracy pots (Might be easiest to implement)</p>
]]></description><link>https://forum.exodusms.com/topic/27/warrior-accuracy-pre-mastery</link><generator>RSS for Node</generator><lastBuildDate>Sun, 05 Apr 2026 04:48:23 GMT</lastBuildDate><atom:link href="https://forum.exodusms.com/topic/27.rss" rel="self" type="application/rss+xml"/><pubDate>Sat, 04 Apr 2026 17:09:24 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Warrior accuracy (Pre-mastery) on Sat, 04 Apr 2026 22:31:29 GMT]]></title><description><![CDATA[<p dir="auto">Probably better to just adjust KPQ avoidability. I didn't do KPQ but I didn't encounter any accuracy issues at all 1st job by doing quests</p>
]]></description><link>https://forum.exodusms.com/post/38</link><guid isPermaLink="true">https://forum.exodusms.com/post/38</guid><dc:creator><![CDATA[billyasdf]]></dc:creator><pubDate>Sat, 04 Apr 2026 22:31:29 GMT</pubDate></item></channel></rss>